Current version of Champion Horses is 3.04.

Thank you for choosing Champion Horses. While this manual is very long, we encourage you to read it in full. The information contained in it will make your Champion Horse experience much happier!

You will find these horses are unlike any known breed-able in Second Life. The Champion Horse is a serious commitment. There is no complete “How-To” manual. It's all about discovering the way the horses work, the best way to build and breed the traits and types of horses YOU want most! Just because you want to race, does not mean that someone else wouldn't sell their ranch to have the jumper you've just raised! There are no “bad” horses in Champion Horses. As the popular real life horse-world saying goes, “There are no bad horses, only bad trainers!”

Please take the time to read through this manual BEFORE birthing any horses. Champion Horses wants you to have a great experience with your horses, and understanding the different features that come with these horses will help assure that you will have a fabulous experience. Please also understand that Champion Horses are not for those looking for a "get rich quick" program. This is a long game, and entering it for the purpose of mass breeding will only disappoint you.

*** Please note the Champion Horse is unlike any other breed-able in Second Life: Champion Horses DIE! They can die without food and proper care. They turn into pet 180 days old. You will want to be sure your mares have delivered their last baby at the age of 177, so they can nurse their baby before departing. You CAN turn your favorite Horses into Forever Pets (Heritage) at any time, and/or Tombstone them before they turn Pet.

*** After 24 hours without food, your Champion Horse will get sick. To fix a sick horse, you must use a Champion Vet. After 24 hours of being sick, the horse will die. Once a Champion Horse dies, it cannot be revived.

*** Champion Horse mares give live birth! Babies are not in a basket, they are not in a bundle, they are born 4 hooves on the ground and need immediate care! Your new foal feeds from its mother for 3 days initially, but if mom is not around it will automatically revert to baby food until age 7.

*** You can rename your champion horse whenever you wish. Your horse must be named prior to training, breeding or racing.

***You can take a friend for a ride on your Champion Horse. First the owner mounts the horse, the passenger then clicks on the back Left Leg and selects "sit" from pie menu.

***NEW TO 3.02 and higher. *Heart of the Horse* has been added. There are 4 levels of heart. The majority of horses will be normal, but there is a chance of a slow horse, and exceptional horse, and an extraordinary horse. The *Heart of the Horse* directly affects its stamina in racing. Our horses will tire and lose speed, but, for example, and extraordinary horse, can continue on longer, faster at the finish. The Heart is a random thing, not genetically passed.

*** All coats, manes and tails, and eyes can go onto any horse breed.

***Your Champion Horse is very interactive. You can let it roam around on your sim, give it chat commands, cuddle with it, brush it, lead it around, have it follow you or just let it stand gloriously on your land.

***Your horse is as realistic as we can make them, they will twitch and move head and legs about when standing idle.

Please go to *_The World of Champion Horses_* inworld and ask for help. Customer Service Representatives are available almost 24 hours a day, and the Champion community is very helpful about answering questions. This is the main Champion Horse group. Feel free to chat and boast about your beautiful horses. We encourage community interaction. Please no advertising in this group.

MAIN CHAMPION HORSE GROUP - secondlife:///app/group/fc926a23-2f17-e591-3d96-f109989f8064/about

EVERY TIME you update your horse these changes take effect:
- motion is set to off
- range is set to 20m
- home point is reset to the current rez location
- feed is set to hay
- sound is set to on

EVERY TIME you rez your horse these changes take effect:
- range is set to 20m
- home point is reset to the current rez location

Champion Horse foods and consumables are purchased from your feeding trough. If you do not have a feeding trough, ask in the groups for one.

First, rez a trough. Your trough will begin setting up your Champion account. You will need to accept the EULA agreement and 'agree' to continue. You will also be asked to grant permissions to debit from your Ls. You must grant this to be able to buy food with it.

When it is set up, your trough will ask you to purchase food. Click the trough and click Purchase, then Food. Select the type of food you want (basic necessities are hay and salt). Once you have made your selection of one food, you then choose the amount you wish to purchase. (1 portion represents the amount of food consumed by a single horse for 28 days.) Then, right click and pay the trough. Should you desire additional foods, please repeat the process for each.
Refresh your trough to see your food once added, or it will refresh automatically once a horse tries to eat. There is a horse manager you can designate, that will allow someone to reset your troughs, should you be away from SL for a period of time.
Anyone can purchase food and consumables for you.

*1 food type will feed 1 horse for 28 days.

Each feeding trough has the following menu options:

Sub menu:
- Help - gives price list with brief overview of products

- Consumable - Shows consumables purchased by you. This is where you rez the consumable.

- Refresh - Refreshes the trough, so you can see current food settings

- Purchase - choice of Consumable or Food

- Access
* Owner- allows only the owner's horses to consume the food
* Group- allows only horses with the same group setting as the feed to consume the food
* Any- allows any horse within range to consume the food

- Account - Reset your website password here. You can also set/reset your Email address associated with your Trough/Account here. We do not use the email information at this time but could in the future. It is totally optional.
* Manager - allows you to set a manager, who will be able to manage your trough for you.

- Settings
* Skin - gives you a choice of skins for your trough
* Text - turns hover text over the trough on or off

* Warnings/Warn Days - allows you to "turn off and on" a food type you don't use, so you won't receive messages

Salt is a staple required food - all horses will automatically eat the salt once it is purchased and sent to your feeding trough, it does not need to be set in the horse's menu options. Salt is necessary for your horse to be happy - riding or wearing your horse will not make it happy! Without salt, your horse's happiness may drop to 0 - impairing its ability to mate, train and race.

To feed your horse a Consumable, go to the trough nearest your horse. Touch the trough and choose Consumable. This will list the consumables you currently own. Select the Consumable you wish to feed your horse. It will rez nearby. Next, go to the horse's menu options, select the Consumable button, and then select the consumable you wish to use on your horse, and the horse will automatically use the consumable you have selected.

Each horse contains two menus.

The Owner's menu will allow the owner to access all functions of the horse. When you click the horse, you will get a menu which states your horse's name, version, stats, the food menu, as well as their current range setting.

The Public menu will show the horse's stats and parents. However, if you are set as Caretaker on the horse, you will see the same menu as the owner, but will not be able to name nor mate that horse. See Caretaker, below.

On the Public Menu, you will see the following Buttons:

● STATS – This button will show the following information in local chat (only for the person who touched the horse)
- Horse's Name
- Version Number
- Bloodlines (% of which breeds the horse is)
- Shape
- Coat
- Mane (Plain, Braided or Shaved)
- Tail (Plain, Braided or Bun)
- Eyes
- Sex
- Trained (on horses that are non-breeders only)
- Wild (on horses that are non-breeders only)
- Trait % (on horses over 7 days old)
- Head (for face markings, Plain if none. All Original coats will show "Plain")
- Age
- Hunger
- Happiness
- Mojo (on breeding horses only)

● PARENTS – This button will give you the Mother's and Father's information of the horse. This will only show in local chat for the person who touched the horse.

On the Owners Menu, you will see the following Buttons:

● MODE (seen on NON-breeding horses only) – This button is only used for horses which are being trained. A horse which you want to train should be on oats or grain for a minimum of 12 hours before attempting to train.

- Idle means STOP. You should never get off your training horse without putting your horse in Idle. WARNING: Not putting your horse in Idle may cause your horse to lose its training stats.

- Train. You will put your horse in Train mode when you wish to train it. First mount your horse, then click Train. You will see a series of numbers like this: 0/50. That is the basic training stat. As you ride your horse, the numbers will increase, and the colors of the text will change. (They will also disappear from time to time. Just continue to ride, they will reappear.) As the text approaches deep red then purple, and the horse tells you that it has reached Maximum Value, it is done being trained and can stay at that value until it is time to Race. DO NOT FORGET TO CLICK IDLE BEFORE DISMOUNTING YOUR HORSE!

*Note: Your horse may tire and refuse to train before reaching its Maximum Value. Simply let the horse rest and eat for a few hours, and continue training.

- Race. You will put your horse in Race mode when you are running a race. Most races will exhaust the horse's trained stats, and the horse will need to be trained again before the next race.

- Show. Only on Dressage Horses. This is the mode you will put your dressage horse in to do the Dressage Competition or Show. The horses training is exhausted during Show mode and will need to be trained again before the next show.

● CARETAKER – Click this button to allow another person to ride your horse, or to feed it YOUR consumables or food. The horse still belongs to you, so all food/consumables need to belong to you as well. In open chat, you will be asked for the UUID of the person you wish to make the horses caretaker. You can get this from their profile. You can also just type in the persons sl Name (not display name).

● WEB – This will direct you to the Champion Horse web site -

● MOTION – Click this button to set the movement of your horse
Sub menu:
- On – turns on the movement of your horse

- Off – turns off the movement of your horse

- Physics - this turns your horse to physical (it will not walk through walls, fences etc.)

- Phantom - this turns your horse phantom (it will walk through walls, fences, etc.)

- Interacts - Click this button to interact with your horse
Sub Menu:
- Buck - horse will buck
- Rear - horse will kick
- Cuddles - horse will walk up to you and offer to animate your avatar to give it a hug
- Lead - you can lead your horse around
- Reach Me - horse will come to you
- Sugar - horse will come to you and lower head for a treat
- Chat On - turns chat commands on *see attached nc
- Chat Off - turns chat commands off *see attached nc

- Back – takes you back to the main menu

- Ignore – will close the menu

Sub menu:
- Breed (on non-breeding horses only) – Clicking this button turns the breeding on. You cannot breed until you turn this on. (Note: Starter horses will have this on by default, they are only breeding horses.) This CANNOT be undone! If you click this button and set your horse to breed, the hover text will turn yellow, and the button will disappear. Yellow hover text disqualifies a horse from racing!

- Owner Allows horse to breed only with horses with same owner.

- Group Allows horse to breed with horses in same group.

- Everyone's Allows horse to breed with any horse.

- Couple – Even if breeding is turned on, your horse will not mate until you tell it who it should breed with! Choose a horse to breed with. Type the name of the horse in open chat (local) you want to have mate with. You will receive a confirmation message in local chat that the horses are coupled. If you are coupling with another owner's horse, that owner will have to confirm the mating. Your horses must be within range of each other.

- Uncouple - Removes the bond between two horses you have already coupled together. After mating, this bond automatically breaks.

- Back – takes you back to the main menu

- Ignore – will close the window

● PARENTS – This button will give you the parentage of your horse in local chat. Both Mother's full Stats information and Father's full Stats information will be listed for only the owner to see.

● FEED – This button allows you to set the type of food your horse will eat.
Sub menu:

- Hay – Hay strictly keeps your horse from starving to death. Hay is the basic feed for horses 7 days and older. Your horse will eat this by default starting day 7, it does not need to be set unless you are switching from alfalfa to hay. You MUST have Hay in your troughs at all times! This is important because SL is not perfect and sometimes sim restarts and other issues can cause a horse’s food to be set to hay or the wrong type of food. If this happens and you don't have Hay in your troughs your horses WILL STARVE!

- Oats – a food supplement to allow your horse to train for endurance and speed.

- Grain – a food supplement to allow your horse to train for jumping or trotting.

- Bran Mash - a food supplement to allow your horse to train for pull or dressage.

- Alfalfa – Feed this to your horse if you wish to breed. The Alfalfa Increases Mojo, which is your horse’s ability to breed! If you have a broodmare, she will stay on Alfalfa her entire life, unless you wish to retire her from breeding, at which point you can put her on Hay.

- Back – takes you back to the main menu

- Ignore – will close the menu

New foals nurse from their mothers on days 0, 1 and 2 (Note: if baby cannot detect its mother it will automatically revert to Baby Food.)
Days 3, 4, 5 and 6, babies need Baby Food. This does not need to be set via menu, they will automatically start eating Baby Food on day 3. Be SURE you have this food available in your trough or they will die! (Starter horses are “born” at age 3, because they have no mother. They will need Baby Food as soon as they are rezzed!)

Day 7 – YOU must make a choice about your horse's food! However, if you do not make a choice, your horse will automatically consume hay so it does not starve to death. If you are not going to be able to log into Second Life before your horse turns 7 days old, please be sure there is Hay in your trough!

A horse that has been bred can NEVER race. Ever! If you wish to race your horse, on day 7 you should put your horse on either bran mash, oats or grains (depending on the trait you wish to train). You can only train a trait that your horse actually has. In addition to oats or grains, your horse will also automatically eat hay without being set. You must have hay in your trough, in case of a glitch that resets food to hay, or your horse will starve!

If you want to breed your horse, day 7 is the day you can put him/her on alfalfa to start gaining Mojo, once they have traited. However, because our horses are intuitive and learn past racing experience from parents, we suggest that you train up your baby once before setting it to breed.

Sub Menu:
- Vitamins – gives a 10% boost to your horse's Training status (cannot go over the horse's built in potential – for example, if you didn't have time to train before a race and need to boost a trait without training).

- Sweet Radish - lowers your horse's hunger by 10%.

- Apple – gives a 10% boost to your horse's Happiness (stacks with Sugar & Carrots).

- Vet – Use only when a horse has become sick, the vet will heal your horse and decrease its hunger by 10%.

- Love Potion – boosts your horse's Mojo 10% but can only be used ONCE per breeding cycle (every 72 hours).

- Sugar – gives a 10% boost to your horse's Happiness (stacks with Apples & Carrots).

- Carrot – gives a 10% boost to your horse's Happiness (stacks with Apples & Sugar).

- Baby Quick - Only seen on Pregnant Mares menu. BabyQuick will add 10% to your Mares pregnancy % and can be used every cycle (8 hrs.).

- Back – takes you back to the main menu

- Ignore – will close the menu

*Note: Consumable must be rezzed from your food trough before the horse can consume it.

● HELP – Click this button to receive a copy of this manual in English, at any time.

Sub Menu:
- Tombstone - You can send your horse to Tombstone at any time. Once it has been sent to Tombstone you cannot get it back. Tombstoning a horse will add points to your Tombstone account.

- Set Name – name your horse

- Text – will turn on or off the hover text on your horse

- Pet - You can turn any horse to a "Pet" anytime. Once it is set as a Pet it cannot be reversed. A pet needs to be set to eat Pet Food. Pets can be ridden and enjoyed but can no longer breed or race.

- Go Home – will make the horse return to its home point

- Set Range – set the range of your horse, this affects feeding, movement, etc.

- Effects - turns on or off the dust trail following your horse when it runs. This must be turned ON during races.

- Sound – turns on or off the sounds your horse makes, Sound must be on during Races

- Set Home – sets the horse's current location as their home point

- Back – takes you back to the main menu

- Ignore – will close the menu

- Equipment - this button will only show for those Horses you have added equipment to. The equipment you have added to your horse will appear on the sub menu, simply click it to equip onto the horse. Repeat to remove or change the equipment. Once a horse is equipped it will be a 27 prim horse until unequipped. * Un-equipped Horse (rezzes out a regular 14 prim horse with no equipment being shown)

● STATS – Will show the same stats as shown on the Public menu.

*****~*~*****~*~*****~*~***** In order to breed your horse, the following criteria need to be met:

- The horse's Breed button must have been selected in their menu. Starter horses are already defaulted to breeding. Starter horses cannot race, only breed.
- The horse must have eaten Alfalfa (there is no time period it must eat the alfalfa prior to being able to breed)
- The horse must have 75% happiness.
- The horse must have 25% or lower hunger.
- The horse must have 100% Mojo. Beginning at day 7, horses will gain mojo as long as they are fed Alfalfa. Males gain at twice the rate of females.
Females gain 100% mojo in just under 3 days as long as her happiness is over 75%.

When the baby reaches 7 days old, you will see their potential traits and you will be able to train them and unlock the skills it will have.

- Thoroughbreds will have the endurance trait
- Arabians will have the endurance trait
- Quarter Horses will have the speed trait
- Appaloosas will have the speed trait
- Dutch Warmbloods will have the jump trait
- Morgan will have the jump trait
- American Saddlebreds will have the trot trait
- Tennessee Walkers will have the trot trait
- American Standards will have the pull trait
- Shire Horses will have the pull trait
- Lipizzans will have the dressage trait.

A horse's racing career is only 90 days long. At day 10 they can enter their first race. They will not be permitted to race after day 90. After their racing career has ended, they may be bred to the age of 180, at which time they will become a pet.

You MUST be Champion Certified to be a jockey, either for yourself or anyone else. Contact a Staff Member for the most up-to-date training information.

This is Champion's version of a forever or permanent pet. A heritage potion can be purchased at the Champion Welcome Center & Shop to convert any horse to a forever pet, where no food will be required anymore, and they will be safe to keep in inventory forever. To apply the potion, simply purchase it, rez it on the ground by the horse you wish to convert, and click the bottle. It will ask you to confirm the horse, and TA DA!

You cannot enter a race without silks. Please contact a Staff Member to acquire standard silks, or you can have custom silks made, but all silks must be approved by the Race Manager or General Manager first. All silk designs are one of a kind.

All Champion Auction Houses and Auctioneers are approved by Champion. Auction schedules are available through the group notices.

You may sell your horse directly however you wish. There is an advertising group (@The Tack Shop- Champion Horse Ads@) established by Champion Horses in which you may sell your horse. What you choose to sell for on your land is up to you, but it is recommended that no Champion Horse be sold for less than 1000L. Selling horses for less hurts everyone. This minimum helps to keep the market strong., You may not advertise a horse for less than the current amount listed on the group info page of The Tack Shop.

The Tack Shop group: secondlife:///app/group/2ae102d1-a9dc-5e07-a6fc-d9fe8ff9a90d/about

You can purchase official Champion Certified merchandise at our Champion Store, such as a Hot walkers for training horses, starter packs. More to be added.

Champion Store and Welcome Center located at: